
Crablike
A downloadable game
Crablike is a traditional dungeon-crawler roguelike, following in the footsteps of the original Rogue, where you play as a crab. The whole game takes place underwater, as you travel across the ocean to find the source of a mysterious corruption that is turning all sea life against each other. Do you have the cunning, strategy, and tenacity to survive in the hostile depths?
Of course you do. You're a crab. The pinnacle of evolution.
Features
- Procedurally-generated dungeon layouts
- Multiple towns and dungeons connected by an overarching ocean map
- Friendly NPCs who will aid you on your quest
- Randomized equipment and items
- Five types of crabs to play as - guardian, berserker, spearfisher, aquamancer, and lurker
- A wide variety of sea creatures, some fantastical and some based in the real ocean
- Bizarre behaviors of real animals faithfully reproduced in the game
- Inscribe runes onto your shell to imbue it with special properties
- Molt your shell to increase your potential and gain new abilities
- Sea anemones and clownfish are friends
- Learn real fish facts
- Multiple endings
Take up your weapons, don your armor, and descend into the depths. If anyone can save the ocean, it's a crab with a big sword.
Most recent update: v1.0.8
- Fixed a bug where unidentified items would display their effects in the description panel.
- Fixed a bug where the Metabolic and Ascetic runes didn't actually change your hunger rate.
- Added a check to prevent items with a quantity of 0 being generated.
- Friendly mobs that aren't already hostile are now immune to bolt spells.
- Enemies heal over time even when the player is on a different floor.
- Runic Circles give more detailed information about runes.
| Status | In development |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Quinn2win |
| Genre | Role Playing, Educational |
| Tags | Difficult, Exploration, Fantasy, Multiple Endings, No AI, Retro, Roguelike, Text based |
Download
Download
crablike-v1.0.8.zip 6.8 MB
Install instructions
Extract zip file and run "Crablike.exe". Requires the .NET Desktop Runtime to play.




Comments
Log in with itch.io to leave a comment.
Also i can't start new game after i already finished one. After introduction message i had Congratulations screen.
Its a bug.
Could it be that some dungeon layouts block progress or are there supposed to be other ways? I couldnt open this door, and there was no way to continue in the dungeon, which is usually handled with the bash command to trade a change to open the door in exchange for some HP, but that doesnt seem to work here either. (searching for hidden doors didnt lead to hiddne doors)
And there is no way to save and quit, right?
Hi! Great game. You have a bug with dropping 0 items.
Thanks! Can you clarify this a bit? What kind of item was it? Did it drop from an enemy or spawn on the dungeon floor? Where did it happen? Et cetera.
Just drop stack of items and set number to zero. Then you can use this item and counter will be incremented negative (for example travel rations). Don't check them == 0. Check stacks numbers for <= 0.
OH, good catch! I'll fix that in the next update.
Just stumbled upon this roguelike and was wondering if there is a way to download older versions?
Hello! I'm afraid the older versions aren't available at the moment, and I'm not sure how itchio pages generally organize multiple versions of a game. Just for posterity, though, here's the very buggy initial release version.
Thanks for supplying a link to that download. I try to collect and archive roguelikes when I find them on an external harddrive, sort of like a gaming library and history of roguelikes past and present. If by chance you could upload previous versions from 1.0 onward to a mediafire folder, I would be very grateful, if not no worries.
Sure, I don't see why not. Here's all past versions, plus a number of pre-release builds for fun. No guarantees on quality or even completability.
That is awesome, thank you so much for doing that!
Pretty cool little rogue-like, I enjoyed it. All but the last floor was pretty easy and I beat it on my first try but that makes sense if this is just a little first couple floors demo. The abyssal priest guy was difficult and I felt he was pretty well balanced. I also liked the hag fish's slow down goo attack, that was cool.
I never got an item with a bad effect, which is interesting for a game with an identification system, though maybe I just didn't chug enough potions. I did get a charm of teleportation which I guess could have been dangerous if I had first used it at a base time.
Keep at it, could be really good if you keep playing into unique mechanics like with the hag fish or the star fish which I think could split on death.
I finished with 2072 points.
Thanks for playing! You are correct in that I balanced it pretty easy on purpose, due to this just being the first dungeon.
There definitely are bad items - you just got lucky. I'll probably make the ratio overall meaner in the final game.